Rockstar Games had a big Netflix showcase planned for next week. Then, on 18 August, somebody else went first.
Two short gameplay clips of Grand Theft Auto 6 appeared online, reportedly posted by a hacker group called Cyberleek who claim their motivation was to protest the game industry’s shift away from physical releases. Rockstar and Take-Two Interactive responded with DMCA notices across X, Streamable, and Reddit within hours — enforcement that, as analysts quickly noted, is itself the strongest confirmation the footage is genuine. Rockstar doesn’t issue copyright strikes for fake videos.
The clips total roughly two minutes and both feature Jason Duval, one of the game’s two protagonists. Between them, they contain more mechanical detail than anyone expected. Here’s what the leaked footage actually reveals — and how seriously to take it.
What the Footage Shows
The first clip opens at a waterfront property, Jason leaning on a railing before dropping into a driveway where a basketball sits waiting. An on-screen prompt explains a timing mechanic: aim, hold until two rings overlap, then release. After the shot drops, a “Focus” stat notification appears on screen — Jason gains +2% Focus. The ball rolls down a boat ramp and hits the water with what observers described as convincing physics and audio.
The second clip is messier. Jason is driving on a highway when he turns into oncoming traffic, hitting a delivery van. The angry driver exits his vehicle and the two exchange punches before Jason picks up a wrench. What follows reveals several new systems simultaneously — and not all of them comfortable viewing.
The Wanted System Gets a Serious Overhaul
After the altercation, Jason receives a two-star wanted rating. Next to those two lit stars sit four unfilled ones. That means a six-star maximum — one more than GTA 5, and a return to the scale used in GTA: San Andreas and earlier games in the series.
More notable than the number is what surrounds it. Three icons appear in the top-right corner of the screen, each representing a category of information the police have gathered: clothing (a hanger icon), face or hair (a blank face icon), and vehicle (a car icon). Changing any of those three things while the police are searching for you would presumably lower your profile — repainting a car, switching outfits, ducking into a crowd.
There is also a blue directional arrow that tracks how close officers are to spotting the player — a stealth indicator of the kind that has never appeared in a GTA game before. Evasion appears to be a meaningful system, not just driving away fast enough.
The RPG Layer Nobody Saw Coming
The Focus stat from basketball is not a throwaway detail. Basketball as a playable minigame hasn’t appeared in GTA since San Andreas — its return alone is notable. But the +2% boost suggests that minigames feed directly into a character trait system, the same way Arthur Morgan’s stats developed in Red Dead Redemption 2 through repeated actions.
What Focus likely means: PC Gamer analysts speculate the Focus stat relates to slow-motion aiming, giving Jason a bullet-time window in combat. If minigames like basketball build that trait, the game is quietly rewarding exploration and idle activity with mechanical advantages.
The combat footage adds two more layers. A stamina meter appears during the fistfight and drains steadily — hitting zero causes screen-edge vignetting, a likely movement penalty. Previously in GTA, combat was essentially button-mashing until someone fell. That era appears to be over.
When Jason attacks the unconscious driver with a wrench, a devil icon with a minus symbol briefly appears on screen. It’s a karma indicator — a morality system similar to Red Dead Redemption 2’s honour mechanic, triggered by particularly egregious actions. How far it extends into the game is unknown, but its presence suggests consequence is a deliberate design goal.
On the vehicle side: a pop-up displays the car’s make and model when Jason approaches it, below which sit separate fuel and engine gauges. A gas system in GTA would be a series first. The vehicle also shows a boot menu with “Storage 0/4” and “Loadout” options — inventory management baked into the car.
How Much Should You Trust an Old Build?
Every major outlet covering the leak noted the same caveat: the footage is reportedly from an old build of the game, potentially years behind the current state of development. Mechanics that appear in a pre-release clip are not necessarily in the final product. Gas gauges, karma icons, and specific HUD layouts may have been iterated on, cut, or redesigned entirely in the time since.
What makes this leak unusual is its timing. Rockstar’s own Netflix gameplay reveal is planned for the week ahead, meaning the official footage will arrive within days. The leaked clips are essentially an unpolished appetiser for a meal that was always coming. Cyberleek may have wanted to disrupt the reveal; instead, they’ve mostly amplified the anticipation.
The GTA 6 release timeline remains unchanged. Whatever the leaked build shows, Rockstar has had years to refine it — and the Netflix showcase will provide the clearest picture yet of what the finished game actually looks like.

