Path of Exile 2 Classes & the New Duelist (2026)
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Path of Exile 2

Path of Exile 2 Classes & the New Duelist (2026)

5 November 2026 · 6 min read · Gaming

Path of Exile 2 currently has eight playable classes: Warrior, Monk, Ranger, Mercenary, Witch, Sorceress, Huntress and Druid. Each is tied to one or two of the three core attributes (Strength, Dexterity, Intelligence) and a signature weapon style, and each has multiple Ascendancy specialisations. A ninth class, the Duelist — the game’s first dedicated sword user — is the new addition tied to the 1.0 launch on 11 December, though Grinding Gear has cautioned not every planned class arrives at once.

Here is the full Path of Exile 2 class roster, what each one plays like, the new Duelist, and a beginner-friendly pick. Details reflect the Early Access roster and GGG’s 1.0 announcements as of 5 November 2026; the exact 1.0 class and Ascendancy line-up was still being finalised.

8
Current classes
Duelist
New at 1.0 (swords)
3
Core attributes
12
Planned full roster

All classes at a glance

The eight current classes, their core attribute(s), signature weapons and overall playstyle.

Class Attribute(s) Signature weapons Playstyle
Warrior Strength Maces, two-handers Slow, heavy melee & armour
Monk Dex / Int Quarterstaves Fast combo melee, elemental
Ranger Dexterity Bows Mobile ranged, crit & speed
Mercenary Str / Dex Crossbows Ammo-swapping ranged tactician
Witch Intelligence Wands, staves Minions & chaos/fire casting
Sorceress Intelligence Wands, staves Elemental spellcaster (fire/cold/lightning)
Huntress Str / Dex Spears, throwing Spear-and-buckler, agile melee
Druid Str / Int Shapeshifting Transforms, nature & elemental
Duelist (1.0) Str / Dex Swords New — dedicated swordplay
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Why the roster grew during Early Access
PoE 2 launched Early Access in late 2024 with just six classes and has been adding more through its big patches: the Huntress arrived with the Dawn of the Hunt update and the Druid came later in 0.4, each bringing new weapons (spears, shapeshifting) and Ascendancies. The Duelist and swords are the headline class addition for 1.0. That staggered rollout is deliberate — Grinding Gear planned a full roster of twelve classes, built around the three core attributes and their combinations, and has filled it in over time. So if your favourite archetype from the original Path of Exile isn’t here yet, it may still be on the way: GGG has said not every planned class and Ascendancy will necessarily land exactly at 1.0.

The new Duelist

The Duelist is the marquee class tied to 1.0 and the first to wield swords as its signature weapon — a notable gap in the Early Access line-up, since no existing class was built around one-handed and two-handed swordplay. Expect a Strength/Dexterity hybrid focused on fast, precise melee: the kind of agile duellist fantasy the name implies, distinct from the Warrior’s slow, armour-heavy mace style and the Huntress’s spear-and-buckler approach. Swords as a weapon class bring their own skill gems and passive options, so the Duelist opens up build space the game hasn’t had. Full detail on its Ascendancies and skills is expected around ExileCon and the 1.0 launch — Grinding Gear had not published the complete kit as of 5 November, so treat specific build claims as unconfirmed until the official reveal.

Which class to pick

For a first character, the most forgiving picks are the ranged and summoner classes. The Sorceress is the classic beginner choice — clear screens from range with fire, cold and lightning spells, with plenty of room to make mistakes safely. The Witch is similarly beginner-friendly if you like minions doing the fighting for you. The Ranger suits players who want mobile, bow-based ranged damage, while the Mercenary rewards a more tactical ammo-swapping style. Melee classes — Warrior, Monk, Huntress — are more demanding early because you’re in the thick of fights, with the Warrior the slowest but sturdiest and the Monk the most combo-driven. The Druid and the new Duelist are great once you know the game but add extra mechanics to learn. In short: pick Sorceress or Witch for an easy start, Ranger for ranged without casting, and save the melee and shapeshifting classes for when you’ve learned the dodge-roll-heavy combat.

Path of Exile 2 classes: all eight plus the new Duelist, attributes and weapons
The PoE 2 class roster, core attributes and signature weapons.

Ascendancies & the full roster

Every class branches into Ascendancies — specialisation sub-classes chosen partway through the campaign that reshape how the class plays. The Witch, for example, splits into minion-and-chaos and self-immolating fire paths; the Huntress arrived with its own pair of Ascendancies; the Druid with nature- and spirit-themed ones. Grinding Gear has expanded the Ascendancy pool with each major patch, including new ones in the 0.5 update, so the exact count keeps rising and isn’t fixed at a single number right now. The intended design is a twelve-class roster, each with multiple Ascendancies, giving the kind of enormous build variety the Path of Exile series is known for. Because the 1.0 line-up was still being finalised as of 5 November — and GGG has said not everything planned will land immediately — the safest way to plan a build is to wait for the official 1.0 Ascendancy list, which is expected to be clarified around ExileCon and launch.

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Quick verdict
PoE 2 has eight classes now — Warrior, Monk, Ranger, Mercenary, Witch, Sorceress, Huntress and Druid — each tied to the three core attributes and multiple Ascendancies. The new Duelist (swords, Str/Dex) is the headline class for the 11 December 1.0 launch, filling the game’s sword gap. Beginners should start with the Sorceress or Witch; melee and the Duelist reward experience. The full roster is planned at twelve, still filling in, with the exact 1.0 line-up to be confirmed.

More PoE on EverythingEdinburgh: our best Path of Exile 2 builds, the 1.0 release date & is-it-free guide, the ExileCon 2026 watch guide, and everything we know about 1.0.

PoE 2 classes FAQ

How many classes does Path of Exile 2 have?
Eight currently — Warrior, Monk, Ranger, Mercenary, Witch, Sorceress, Huntress and Druid — with the new Duelist tied to the 1.0 launch. The full planned roster is twelve classes, still being filled in.

What is the new class in PoE 2 1.0?
The Duelist — the first class built around swords, a Strength/Dexterity hybrid focused on fast, precise melee. Its full Ascendancies and skills are expected to be revealed around ExileCon and the 11 December launch.

What’s the best class for beginners?
The Sorceress — a ranged elemental caster that clears from a safe distance — is the classic beginner pick, with the Witch (minions) close behind. Melee classes like Warrior, Monk and Huntress are more demanding early.

What are Ascendancies?
Specialisation sub-classes chosen partway through the campaign that reshape a class’s playstyle. Each class has several, and GGG has expanded the pool with every major patch, so the total keeps growing.

Will all 12 classes be in at 1.0?
Not necessarily. Grinding Gear has cautioned that not every planned class and Ascendancy will arrive at 1.0. The Duelist is confirmed; the rest of the twelve-class vision is expected to keep filling in after launch.

Details are as of 5 November 2026, reflecting the Early Access roster and GGG’s 1.0 announcements (Maxroll, poe2wiki, Esports.gg). The exact 1.0 class and Ascendancy line-up and the Duelist’s full kit were still being finalised — we update once GGG confirms them.

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