When a massive archive of Steam files from 2003 to 2013 leaked onto the internet at the end of August, most eyes were on the nostalgia — half-finished builds, scrapped mechanics, digital archaeology. What very few people expected was to find a fully playable, previously unannounced horror game lurking inside a folder labelled Scream_Pitch.
That’s precisely what dataminer and X user Roly Poly Reaper (@fellarobux) discovered. Inside the 12TB Steam2 leak, buried in depots nobody had publicly accessed in over 15 years, sat a multiplayer horror game built around the Scream franchise — complete with working networking code, a Ghostface killer, and survivors trying to stay alive.
A Ghostface Game, Five Years Before Dead by Daylight
The game was developed by Fatshark — the Swedish studio now best known for Warhammer 40,000: Darktide and Warhammer: Vermintide 2. According to file metadata, the final version of the prototype was completed in February 2011, just a couple of months before Scream 4 hit cinemas that April.
The gameplay concept is immediately familiar: one player takes on the role of Ghostface, while a group of survivors try to collect evidence and escape. It’s asymmetrical horror — exactly the format that would later define Dead by Daylight (2016) and Friday the 13th: The Game (2017).
Fatshark’s prototype predates both by at least five years. The concept was already there: an iconic movie villain, a group of terrified survivors, and the mechanics to back it up. Whether the game was ahead of the market, or simply never found a publisher willing to back a licensed slasher property in 2011, the end result was the same: it was cancelled, silently, and sat untouched in Valve’s backend infrastructure until last week.
Key detail: The leaked folders are labelled “Scream_Pitch” and “Screampitch_inside” — strongly suggesting this was a pitch build, not a greenlit project. No licensing deal or publisher partnership was ever publicly announced.
How the Game Was Found — and How People Got It Running
Roly Poly Reaper pulled several distinct builds from the leaked files, some barely functional and others more complete. The most advanced build included working multiplayer networking, which they managed to activate using Goldberg Emu — a Steam emulator — alongside Radmin VPN to connect other players remotely.
Footage shared on X shows survivors running through early, blocky environments while a player-controlled Ghostface stalks them across what looks like a residential neighbourhood at night. It’s rough and unfinished, but unmistakably functional. Roly Poly Reaper chose not to share download links due to legal uncertainty, but did post gameplay video for anyone curious about what the game looked like in motion.
Why It Was Never Announced
The pitch nature of the build tells a reasonably clear story: Fatshark put together a vertical-slice demo to pitch to a publisher or to Paramount (the Scream rights holders), but whoever they approached didn’t bite. The project was quietly shelved, never announced, and eventually absorbed into the noise of Valve’s old backend servers.
There’s no official comment from Fatshark on the leaked build, and no record of a publishing deal. The entire known history of this game comes from what Roly Poly Reaper extracted from the files directly. It’s an unusually clean example of a cancelled game disappearing entirely — no press release, no development blog, no trace.
Ghostface Then, Ghostface Now
Ghostface did eventually find a home in the asymmetrical horror genre — as a licensed killer in Dead by Daylight, Behaviour Interactive’s long-running multiplayer survival title. The format Fatshark built in 2011 is effectively what DBD turned into a success five years later.
The timing of this discovery is notable. Later this month, Halloween: The Game launches in early access, bringing Michael Myers to the same asymmetrical format. Previews have been broadly positive, and if the genre is having a moment again, Fatshark’s cancelled Scream pitch is a timely reminder of how long studios have been circling the idea.
For now, Ghostface on Steam means Dead by Daylight. But thanks to a data breach nobody planned, players can at least see what almost came first.

