Two months after walking away from Xbox Game Studios with their intellectual property intact, Double Fine Productions have unveiled their first new game as a fully independent studio. It is not Psychonauts 3. It is not a Brutal Legend follow-up. It is a comedy simulation game about an unhinged bus driver who slaps passengers.
Thank You Bus Driver is exactly the kind of game Double Fine could only release from a position of independence — fast, weird, commercially risky, and utterly unconcerned with safe bets. You drive a bus. You drive it recklessly. Rulebreakers get slapped and ejected. The goal, as the Steam page puts it, is to reach “true victory: being appreciated.”
“Getting to your next stop is all that matters,” reads the official description. “That might mean pulling up your map mid-turn or it might mean a shortcut through the corn field. Avoiding pedestrians, incoming traffic, or the fence directly in front of you is optional.”
The Action Labs Label and What It Means
Thank You Bus Driver launches under Double Fine Action Labs, a new publishing label the studio has created specifically for small, fast, experimental games made internally. The concept draws directly from Double Fine’s Amnesia Fortnight tradition — game jams where the studio’s developers prototype ideas outside their main projects — but with commercial release as the explicit goal.
The game was built in approximately six weeks by a team led by designer Will Koehler. It is already complete and available to wishlist on Steam and GOG, with an itch.io release also planned. No release date or price has been confirmed; the game is currently PC only, with no console version announced.
Key point: Action Labs is not a publishing label for external developers — it publishes games made entirely by Double Fine’s own staff, using a rapid-prototyping model with commercial release as the target outcome.
How Double Fine Left Xbox
Double Fine’s separation from Xbox Game Studios was completed in July 2026, part of a sweeping restructuring that Xbox CEO Asha Sharma described as affecting around 3,200 roles across the division. Several studios were either closed or spun back out into independence. Double Fine was among the latter — leaving with its IP portfolio and back catalogue intact.
Compulsion Games, the studio behind We Happy Few and South of Midnight, followed the same path at the same time. Both studios retain ownership of their franchises. Double Fine did not emerge unscathed: the studio laid off roughly a quarter of its 90-person team during the transition, saying the cuts were necessary to reach a headcount the studio could sustain independently.
Tim Schafer’s Message to the Industry
Studio founder Tim Schafer has been direct about what independence means for Double Fine’s creative direction. In a recent interview alongside the Thank You Bus Driver announcement, Schafer said the studio intends to keep making unusual games — the kind that wouldn’t survive a traditional publisher approval process — and that no one will be shutting Double Fine down except him. It is a remark that resonates differently coming from someone who has spent the last seven years inside one of the industry’s biggest publishers.
Double Fine is also not the only studio rebuilding after the Xbox exit. Keeper, an existing Double Fine title, was shadow-dropped onto PlayStation 5 during Sony’s State of Play earlier this week — the studio’s first post-Xbox launch outside Microsoft’s platform ecosystem.
It’s a pointed statement from a founder who has watched several of the industry’s most beloved mid-sized studios disappear or consolidate in recent years. Double Fine’s Action Labs model suggests a pragmatic answer: if you can’t guarantee every game will be a hit, build some games small enough that they don’t need to be.
An Amnesia Fortnight Kickstarter campaign is running alongside the Action Labs launch, giving backers the chance to vote on which of four in-progress prototypes Double Fine should develop into a full commercial game. The winner will also be released under the Action Labs label. That vote closes at the end of September 2026, with Double Fine demoing the prototypes at PAX West.
Thank You Bus Driver is available to wishlist now on Steam and GOG. No release date has been announced.

