Sony’s Fairgame$ Re-Emerges as Project Espresso — First Gameplay Revealed in Closed Playtest
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Sony’s Fairgame$ Re-Emerges as Project Espresso — First Gameplay Revealed in Closed Playtest

11 September 2026 · 3 min read · News
After years of near-total silence — and the high-profile collapse of Concord — Haven Studios’ competitive heist title Fairgame$ has quietly resurfaced. A closed playtest is now active on Player.gg under the codename Project Espresso, and gameplay footage has leaked online, offering the first real look at how the game actually plays.

What Is Project Espresso?

A listing appeared on Player.gg — a platform partnered with Geoff Keighley — describing an “unannounced competitive action shooter” from a “AAA studio.” The page includes pre-alpha screenshots, gameplay footage, and a sign-up form. The most telling detail: players must link a PlayStation account to participate, placing this squarely in first-party Sony territory. Insider Gaming confirmed that Project Espresso is Haven Studios’ long-awaited game. Neither Sony Interactive Entertainment nor Haven Studios has officially acknowledged the playtest, but the visual direction and gameplay description align closely with everything previously shown for Fairgame$. Reddit user GeneProfessional9862 shared that they received an invitation and posted details online, triggering a wave of coverage from gaming outlets piecing together the connection. Haven Studios was founded in 2021 by industry veteran Jade Raymond — known for producing early Assassin’s Creed titles at Ubisoft — and was swiftly acquired by Sony. The studio has been building an ambitious first-person… correction: third-person competitive game since its founding, with Fairgame$ as its flagship upcoming project.

The tagline: Project Espresso’s playtest page carries the phrase “Get in. Get out. Get paid.” — six words that sum up the game’s entire design philosophy.

Break In, Drill, Extract: Inside the Gameplay Loop

Project Espresso is described as a third-person PvPvE competitive action game in which teams race to infiltrate high-security locations, steal valuable cargo, and extract ahead of rival squads. Three phases define each match. Break In — Teams locate a vault code, crack the safe, collect cash, and upgrade their skill set mid-match. Drill — The vault is breached. Teams fight to seize the cargo while opponents attempt to intercept. Extract — Cargo must reach the extraction point via a special device. A failed primary extraction doesn’t end the run — an alternative exit allows a last-chance getaway. Each match has a clear narrative arc: escalating tension from infiltration through execution to escape. It’s a different rhythm from battle-royale, and one that suits the heist-film aesthetic Fairgame$ has always been chasing.

Could Fairgame$ Be Getting a New Name?

Multiple outlets have noted that Sony filed a trademark for the name “Break In” earlier this year — a title that communicates the game’s core objective far more directly than Fairgame$. No official rebrand has been confirmed, and Haven Studios has stayed silent. But running the current playtest under a neutral codename rather than the existing Fairgame$ branding has added fuel to speculation that a name change is coming alongside a formal re-reveal. Fairgame$ was always an unusual stylistic choice — the dollar sign a deliberate provocation. Break In is clean, evocative, and immediately tells a prospective player what the game is about. A rebranding at re-reveal would make commercial sense.

The Stakes for PlayStation’s Live-Service Strategy

Sony’s track record with live-service games has been sobering. Concord was pulled offline within weeks of launch. Naughty Dog’s The Last of Us Online was quietly cancelled. These were expensive, public failures that left a significant portion of PlayStation’s ambitious multi-game live-service slate in ruins. Fairgame$ is one of the last titles still standing from that original lineup. Its reappearance — in quiet, stealth-playtest form under a codename — suggests Haven Studios is making genuine progress. The decision to host the playtest on Player.gg rather than through an official PlayStation announcement signals that Sony is managing expectations carefully, gathering real feedback before committing to a public re-reveal. The game was notably absent from the PlayStation State of Play held earlier this month, making this playtest’s emergence all the more significant. A formal announcement presumably follows — when Sony is ready. No release window has been shared. For now, Project Espresso is actively recruiting testers, and for the first time in years, there is real gameplay footage showing what Fairgame$ looks like in action.
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EverythingEdinburgh Gaming
EverythingEdinburgh Gaming
Gaming Editor

The EverythingEdinburgh Gaming team covers esports, PC, console and gaming industry news.